| Reply | « Previous Thread | Next Thread » |
|
Dear All,
I've just added a new chapter to the Pro Java 6 3D Game Development website at http://fivedots.coe.psu.ac.th/~ad/jg2/. It introduces the new Java binding for the OpenGL ES API (JSR-239), which I'm calling JOGL-ES. You'll find the chapter at the bottom of the page. It's called "JOGL-ES Chapter 1. Rotating Boxes". The chapter's about a small application that contains two rotating textured boxes moving over a textured floor. The user can move around the scene by translating and rotating the camera. Comments are appreciated. - Andrew |
| AndrewDavison62 |
| View Public Profile |
| Find all posts by AndrewDavison62 |
|
Thanks.
Anyways, currently which cellphone will allow to use jsr-239? And what's the difference in performance with the old jsr-184? |
| Magallanes2005 |
| View Public Profile |
| Find all posts by Magallanes2005 |
|
I don't know of any phones supporting JSR-239 at the moment, but there are quite a few with OpenGL ES.
A great place for benchmarks of Java ME, M3G, etc on real phones is http://www.jbenchmark.com/result.jsp - Andrew |
| AndrewDavison62 |
| View Public Profile |
| Find all posts by AndrewDavison62 |
| Reply | « Previous Thread | Next Thread » |
| Thread Tools | Search this Thread |
|---|---|
| Thread | Thread Starter | Forum | Replies | Last Post |
|---|---|---|---|---|
| how to free NIO direct buffers in JSR 239? | malikguna | Mobile Java Media (Graphics & Sounds) | 0 | 2006-12-27 08:13 |