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hello
i want to make permanent recording from MIC and permanent sending of recorded samples over network. But i do not see way for that.. Is it ever possible? Maybe someone meet this problem? I made my class based on StreamOutput and overrided all "write" functions. But i see that "write" functions are not called until i do RecordControl.commit() So i cannot get samples data until i stop recording? I am trying in J2ME Wireless Toolkit emulator. Anyway it behaves strange. Is any emulator which correctly executes audio recording and playback? |
| NickKovach |
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You have to record the audio in pieces and send those pieces separately in another thread.
Hartti |
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hey!! it's me again with my question!!
i cannot agree with You!!! i can imagine i create 2 players for recording and when 1st recorder stops i can start 2nd recorder - but between these stop and start events time elapsed and i can expect that i miss some samples - and for sure in this time noise will be hearable. Sound recorder in this way will be choppy. It is very bad solution. Is any other and better solutions? I cannot understand why API has no some cyclic buffers - it is very simple and solves all problems :-( Or solution could be if API could have function similar to "commit" but which does not stops recorder. In this case i could call "commit" by timer and get portions of ready samples. |
| NickKovach |
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Join Date: Oct 2006
Posts: 2,536
Location: Helsinki, Finland
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Forum Nokia Champion
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Logically this seems fine to me. And as far as the time between threads when the second thread is running, I guess thats the overhead that you might have to live with ;) - Neil R.Bhasme - |
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