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#1 Old Lightbulb [announce] Creepy Invaders game - 2008-04-03, 13:03

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haviital
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Hi all,

I have made Creepy Invaders Python game for S60 3rd edition. You can download the sis packet and sources (under GNU license) from here:
http://koti.mbnet.fi/haviital/index....ts_python_apps

I have coded it fully on device using E61i and PyEditS60 (nowadays I have switched to Ped). Also graphics has been made on device.

Features:
- background midi music
- fast action & lot of moving objects
- levels & scores
- retro-style gfx made using ascii tables(!)
- not much else ;-)

Thanks for the Forum members for giving very useful hints and tools for development :-)

Br,
Hannu
Last edited by haviital : 2008-04-03 at 14:09. Reason: Update game features
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#2 Old Re: [announce] Creepy Invaders game - 2008-04-03, 13:07

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Good one ! Thats a cool implementation of PyS60 for a Game.


Kandyfloss

V 7.0642.0
18-10-06
RH-51
Nokia 7610
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#3 Old Re: [announce] Creepy Invaders game - 2008-04-03, 16:42

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It works good!
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#4 Old Re: [announce] Creepy Invaders game - 2008-04-03, 21:28

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hi havital
first of all welcome to the forum its really good that with the first post u have started the development.
thanx


Gargi Das- http://gargidas.blogsot.com

Forum Nokia Python Wiki


Learn Python at http://mobapps.org/PyS60
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#5 Old Re: [announce] Creepy Invaders game - 2008-04-03, 23:05

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Dansco
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Looks good mate so thanx (
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#6 Old Re: [announce] Creepy Invaders game - 2008-04-04, 02:33

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blackpaw
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Impressive, works on my 6210 classic, runs a little fast though.
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#7 Old Re: [announce] Creepy Invaders game - 2008-04-04, 20:15

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haviital
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I have written a couple of post to this forum under the user name "Hannu", but recently I remembered my old user name again :-)

About speed: Yes, the framerate should be synchronized to real time clock.
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#8 Old Re: [announce] Creepy Invaders game - 2008-04-04, 21:13

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Quote:
Originally Posted by haviital View Post
I have written a couple of post to this forum under the user name "Hannu", but recently I remembered my old user name again :-)

About speed: Yes, the framerate should be synchronized to real time clock.
Hello Hannu ,

I saw that you have released today Frodo for 3rd
Thanks for this great emulator !

Some suggestions for making better your little game :
- use accelerometer for N95 for moving the spaceship like Accelerinvaders game
- aliens should go down
- add some sounds for shoots

BR
Cyke64


pys60 1.4.5,1.9.7,pygame,PyS60 CE on E90 , N810 with Python 2.5.2 and ... last PyS60 1.9.7 with touch ui on 5800 !

pys60 extension modules on http://cyke64.googlepages.com/
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#9 Old Re: [announce] Creepy Invaders game - 2008-04-05, 08:59

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haviital
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yes, Frodo 3rd ed has been hanging there for a long time so I am happy to finally release it.

Actually invaders go down, but very very slowly!

Afaik, Python do not support audio streaming (like I use in Frodo/Bilbo). Audio clips are always loaded to the audio HW before playing which freezes the game for a while.

Accelometer is a nice idea but not supported for all phones.
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#10 Old Re: [announce] Creepy Invaders game - 2008-04-05, 09:36

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Hi Hannu,

You could probably think to release a variant for accelerometer supported devices.

Best Regards
Croozeus
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#11 Old Re: [announce] Creepy Invaders game - 2008-04-12, 22:24

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Quote:
Originally Posted by croozeus View Post
release a variant for accelerometer supported devices.
Just check whether accelerometer is available or not. No need to make a variant.

Cheers,

--jouni
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