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Greetings,
http://jouni.miettunen.googlepages.com/jomtris Jomtris is a "tetris" style of casual game. You handle and remove dropping 4-tile pieces as long as possible and that's it. One game session should take max 5-10 minutes. The playing field is vertical 10x20 square field, there are different 4-tile pieces dropping down from top and you have to fit them nicely at the bottom. All full rows are removed, to give you some more space to arrange tiles. You can play either with joystick or keyboard or both at the same time. There is top-20 high score, pictures on website are from previous v.1.10 release. This Development Release is made to request feedback. How should this game work, how to count and compare highscore, what kind of setting are needed, what there should be on the screen to make it look nice. How to Make Points You get to next level after removing 10 rows. At each level the speed of pieces dropping increases. * One piece landed: 1 * level points * One row removed: 100 * level points * Two rows removed: 300 * level points * Three rows removed: 600 * level points * Four rows removed: 1200 * level points Version History Version 1.20, release date 2008-12-05 * BEWARE: hardcoded for portrait 240x320 screen, tested on N82 anf N96 with PyS60 1.4.4 * New: drop animation * New: Top-20 high score * New: default user name "Jomtris" * New: press 1 to rotate anti-clockwise (left) * New: press 2 to rotate default direction * New: press 3 to rotate clockwise (right) * New: press 4 to move left * New: press 5 to drop (hard) * New: press 6 to move right * New: press 8 to drop (hard) * New: press Select key to drop (hard) * Fix: preview piece always in default orientation * Fix: drop piece always in default orientation * Fix: faster screen update Version 1.10, release date 2008-12-03 * New: preview next 3 pieces * New: count score, first draft * Fix: standard colors, see wikipedia:Tetris * Fix: piece drops from above board, one line at a time * Fix: piece starting orientation changed, see wikipedia:Tetris * Fix: piece rotates as high as possible * Fix: simplified piece handling Enjoy, --jouni |
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Join Date: Feb 2008
Posts: 743
Location: Belo Horizonte, Brazil
Rafael T.
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Forum Nokia Champion
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Wow, this was a fast release
![]() Drop animation is great! Now we need some soft drop ![]() Addicted to Jomtris, Rafael. |
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Quote:
Yes, a very fast release because I've installed the 1.10 one hour ago ![]() What do you mean by (hard) ![]() BR Cyke64 pys60 1.4.5,1.9.7,pygame,PyS60 CE on E90 , N810 with Python 2.5.2 and ... last PyS60 1.9.7 with touch ui on 5800 ! pys60 extension modules on http://cyke64.googlepages.com/ |
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Join Date: Feb 2008
Posts: 743
Location: Belo Horizonte, Brazil
Rafael T.
Offline
Forum Nokia Champion
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Quote:
(hard) means that is a hard drop, so when you press the key, the piece will go down directly. A soft drop would be something like holding the key, and while you hold the piece goes down fastly, if you stop pressing the key, piece's speed becomes normal again. Hope you understood, Rafael. |
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Quote:
- I didn't really market v1.10 so it wasn't easy to find ![]() - I knew exactly what I wanted to do - I had whoppin' 3 uninterrupted hours to code ![]() v1.30 was started on next evening, of course, but either it'll be a small update or be released late. It's December and each December I read a book by Steven Erikson. This year it's "Toll the Hounds", which is about 1000 pages long. So no major coding expected during Dec/Jan ![]() Soft drop: one line downwards. Hard drop: as far down as you can drop. Cheers, --jouni |
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