| Reply | « Previous Thread | Next Thread » |
|
Hi,
I have a question. I noticed that via WiFi, a console like the NintendoDS allows 7 players to play a game even though its hosted by one game cartridge&user. Is it possible to write code for an S60 client/server application, in a Bluetooth Piconet setting, which can emulate the above example ? David. |
|
I also wanted to ask if an existing GSM Network (or maybe WiFi network) can serve as a tempoary node to interconnect adjacent piconets, when no dedicated Bluetooth Node-connecting hardware exists.
|
| Reply | « Previous Thread | Next Thread » |
| Thread Tools | Search this Thread |
|---|---|
| Thread | Thread Starter | Forum | Replies | Last Post |
|---|---|---|---|---|
| Q: How to use NCF 1.2 bluetooth with S60 3rd Edition for Symbian C++ MR | jimgilmour1 | Bluetooth Technology | 35 | 2009-04-11 15:36 |
| Problem executing Maze Racer | IFtechsupport | Mobile Java Games | 1 | 2006-09-22 18:18 |
| Bluetooth 6560 | silvioattila | Bluetooth Technology | 0 | 2004-07-12 17:30 |
| Bluetooth number of piconets?? | reinhardholzner | Bluetooth Technology | 0 | 2004-03-15 14:29 |
| Nokia 6310i bluetooth link with Sony laptop | MikeCrouch | Bluetooth Technology | 1 | 2002-10-30 17:48 |