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#1 Old real time drum machine (sequencer) - 2009-04-20, 09:33

Join Date: Feb 2009
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bjoern.froehling
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Hi,

I have some questions about using midi in Java ME.
I would like to create a little drum machine for the mobile phone and it should be possible to interact (change the speed, change the rhythm pattern) in real time while the sequence is played back.
I will keep it as simple as possible so the length of the tone sequence will be just 8 tones.
When I tried to write a first test version, I got the feeling that graphical components like checkboxes, textboxes and to many commands drastically slow down the application when I test it on my Nokia s40 6500 slide. On computer in the emulator, everything works fine of course.

Would it be better for the performance if I use Canvas or CustomItem?

Should I use the shortMidiEvent() or the longMidiEvent() method for playing the tones?

For timing, is it better to use System.currentTimeMillis() or Player.getMediaTime()?

Thank you very much...

...many greetings from Tallinn!

Björn
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