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#1 Old Know how to use FullCanvas? - 2003-03-25, 08:18

Join Date: Mar 2003
Posts: 15
sufkarlic
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I've installed j2sdk-1_4_1_02-windows-i586.exe to c:\j2sdk1.4.1_02; installed j2me_wireless_toolkit-1_0_4_01-bin-win.exe to c:\wtk104; and run setup.exe from nS60_jme_sdk_v1_0.zip and installed to c:\wtk104\wtklib\devices. I thought this would enable me to use FullCanvas, but when I try to compile my code or the samples I get

c:\WTK104\apps\Fireworks\src\FireworksCanvas.java:43: cannot resolve symbol

symbol : class FullCanvas

location: class fireworks.FireworksCanvas

extends FullCanvas

I can get MIDlets to compile and run without FullCanvas -- it seems that I can't use the Nokia APIs.

What am I doing wrong? Please help as I have searched and asked here several times without success and am getting very frustrated. Thank you.
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#2 Old 2003-03-26, 10:24

Join Date: Mar 2003
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jalev
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Make sure that Nokia SDK is installed under the
WTK20\wtklib\devices\ here
Nokia_7210_MIDP_SDK_v1_0

Then you should be able to see in yourWTK,
Nokia SDK in your device selection list.

Select Nokia SDK,
Then is should work with no errors.
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#3 Old 2003-03-26, 11:04

Join Date: Mar 2003
Posts: 15
sufkarlic
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Thanks Jalev.

I'm compiling for 7650, so I'm using WTK104. I thought that WTK20 was for future phones.

I've got Series_60_MIDP_SDK_for_Symbian_OS_v_1_0 under C:\wtk104\devices. I've selected Series_60_MIDP_SDK_for_Symbian_OS_v_1_0 as the device in WTK, but I still get
c:\WTK104\apps\Fireworks\src\FireworksCanvas.java:39: package com.nokia.mid.ui does not exist

import com.nokia.mid.ui.*;

^

Am I using the correct SDK?
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