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#1 Old Midlet bug on Nokia 6600??!! - 2004-05-25, 19:21

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darkermaster
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Hello everyone, I'm making a game with J2ME for the 6600. I meet some problems with it. when I want to run the game, it will do loading for some time after that it will exits to the main menu immediately(its not even started yet!!).The weird things is when I try to access it 6 or 7 times after, it will work!!!!!. dunno why??? Is it because I use too much array of sprite(20...)? or because I use 5 thread?? but that doesnt explain why its not loading I think. I really appreciate if someone can help me

Thankss,

Darker
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#2 Old 2004-05-27, 11:34

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hansolaffen
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A good idea would be to debug your app in an emulator. Use Nokia Wireless Toolkit or something and see what goes wrong. I would use the Series 60 Concept SDK for debugging in your case.

One reason why your app is instable in running can be a lot of things. Usually in Series 60 it's a NullPointerException here or there that occurs before you get to setCurrent(displayable). Remember that the setCurrent() and paint() methods are asynchronous and work in another thread than your main code.
If there is a variable that is not set when calling paint() your app would halt...
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