| Reply | « Previous Thread | Next Thread » |
|
According to this Nokia document: http://www.forum.nokia.com/info/sw.n..._v1_0.zip.html
It says that TriangleStripArray requires the polygons to be split into an array of triangles (on page 17). However, my export program exports the meshes using TriangleStripArray with 4 sides.. ie: something like this: //length of TriangleStrips int[] BL7_stripLength ={4,4,4,4,4}; //IndexBuffer int[] BL7_Indices = { 3,0,2,1,7,4,6,5,11,8,10,9,15,12,14,13,19,16,18,17}; IndexBuffer BL7=new TriangleStripArray(BL7_Indices,BL7_stripLength); It seems to work okay. My question is: will I have problems if I use strip lengths of 4 instead of 3, or does it make any difference? Thanks, Ed |
| Reply | « Previous Thread | Next Thread » |
| Thread Tools | Search this Thread |
|---|---|
| Thread | Thread Starter | Forum | Replies | Last Post |
|---|---|---|---|---|
| Maximum length in Nokia/Ericsson OTA | BiljanaMarinkovic | OMA DM/DS/CP | 1 | 2004-03-10 22:04 |
| RDbView.PutL fails for character length > 50 | rave_symbian | General Symbian C++ | 0 | 2003-12-04 07:30 |
| Unicode Song Title In NSM Ringtone | mcai7db3 | Smart Messaging | 3 | 2002-08-28 07:58 |
| Internet Access Config via Smart Message | ajbrindley | Smart Messaging | 1 | 2002-08-14 08:56 |
| Virtual Com Ports from Digianswer software. | mareksuski | Bluetooth Technology | 3 | 2002-06-27 10:49 |