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Hi
I am calling getHeight() after the setFullScreen(true) to get the new height of the canvas. The application gives new height correctly on the emulator, but when I run the same application on actual device (Nokia 6680), getHeight() gives the same height as before full screen mode. I wonder if some one could explain. I'm sure some body would have raised this question before, but I could not find it. So accept my appology. Thanking in anticipation syson |
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Hi,
What is the value you aure getting for getHeight().Is it 320. Thanks Soku |
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Hi
The value in normal screen size is 144 & should be 208 in full screen mode, but the application returns 144 even in the full screen mode. The problem is occuring only on the actual device not on the Series 60 emulator. syson |
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if setFullScreen() is called in the constructor, it might not be happened before you already call getHeight(). Try setting the fullscreen mode elsewhere and calling getHeight() when the setFullScreen is definiately been processed. Hope this helps!
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Join Date: Dec 2005
Posts: 1,696
Location: Europe/Poland/Warsaw
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hi Syson,
please implement: Code:
protected void sizeChanged(int w, int h) if you have issues let me know, I've the same device so could test it for compability, regards, Peter |
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