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Hello,
Just needed to know if its possible to run the createAnimatedTile function across 2 tiledLayers? Or is it that the animation can be done only for a given (tiled) background image? Thanks Rajat |
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Join Date: Dec 2005
Posts: 1,696
Location: Europe/Poland/Warsaw
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hi Rajat,
i've never tried or wondered that way, but I don't remember any restriction in api, so we could create as many TiledLayers/Sprites and LayerManagers as device memory can handle, so you could have different TiledLayers attached to the same LayerManager or two different LayerManagers, all just use the same graphics context, am I wrong on my thinking? regards, Peter |
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